NieR Replicant for free download

Download NieR Replicant free full crack, cracked PC. You can download free NieR Replicant for free download Google Drive, One Drive, Direct Link, Torrent for PC with faster link download free. The updated prequel of NieR:Automata. A thoughtful young fellow sets out with Grimoire Weiss, an unusual talking book, to look for the "Fixed sections" to save his sister Yonah, who fell in critical condition to the Black Scrawl.NieR Replicant for free download

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NieR Replicant for free download

NieR Replicant for free download

About this game

Long term lie that would live on forever...

NieR Replicant ver.1.22474487139... is a refreshed rendition of NieR Replicant, already just delivered in Japan.

Find the unique prequel to the widely praised magnum opus NieR:Automata. Presently with a cutting edge redesign, experience astonishingly restored visuals, an interesting storyline and then some!

The hero is a caring young fellow living in a far off town. To save his sister Yonah, who fell critically ill to the Black Scrawl, he sets out with Grimoire Weiss, an odd talking book, to look for the "Fixed sections."

Experience the NieR Replicant story without precedent for the west through the eyes of the hero as a sibling.

The first elite player group returns including acclaimed chief, YOKO TARO (Drakengard/NieR:Automata), arranger Keiichi Okabe (TEKKEN/Drakengard/NieR:Automata), and maker Yosuke Saito (DRAGON QUEST X/NieR:Automata).

In a far off, far off future, mankind is near the very edge of eradication.

A dark scribbling sickness and unusual monsters compromise the world.

A youthful generous kid makes a guarantee to his younger sibling.

Long term lie that would live on forever...

Reveal reality behind the universe of NieR and get ready to address everything in this dim, curving story.

Venture close by a far-fetched gathering of partners through a destroyed world, tormented by affliction and huge repulsions.

An entrancing notable soundtrack, recently recorded by NieR:Automata author, Keiichi Okabe.

Retaliate repulsive foes with an instinctive, extraordinarily adjustable mix of swordplay and strong enchantment.

Redo your personality's enchantment, abilities, and weapons with the force of Words.


I passed up Nier when it originally showed up in 2010, so my experience going into Nier Replicant Ver. 1.22474487139 was a new one. I find myself somewhat grateful for that since, supposing that there's one thing you want to know going into this new form of inventive chief Yoko Taro's striking, kind bowing activity RPG, it's that you can hope to return to similar spots, battling similar foes, and pushing similar godforsaken boxes around a ton. It's one of the greater issues with Nier, yet the significant thing to note is that the manners by which Nier Replicant disheartens are generally trivial when you consider the manners by which it shocks: Surprises anticipate everywhere, characters are remarkable, and the passionate story will reverberate to me for quite a long time.

Ver. 1.22 (for my own mental soundness, I'm simply going to adjust down from this point forward) is in an odd spot of being something beyond a remaster, yet additionally under a redo. It clearly looks much better when contrasted with the sloppy unique, with significantly further developed draw distances, cleaner surfaces, better person models, and a reliably smooth 60fps framerate. Simultaneously, however, it actually emits that PS3/360-period RPG vibe: conditions need detail, NPCs are solid and only sort of gaze dormantly into the deep darkness, the world is separated into little lumps with stacking screens spanning the holes, and there are no current-gen console upgrades for the PS5 or Xbox Series X. It surely is certifiably not a terrible game any longer by any norm, yet it likewise still feels a stage behind 2017's Nier Automata.

Nonetheless, one major change, and one reason why I believe it's difficult to mark this similarly as a remaster, is the way that each character is presently voiced. This is a gigantic improvement that goes far in rejuvenating Nier's in any case drowsy world.

Past the visuals and voice acting, Nier's battle likewise has seen some adoration, streamlining its livelinesss and causing it to feel incredibly equivalent to Nier Automata's. One of the enormous things that was taken from Automata is the consistent coordination of weapon battle with your abilities. So where in the first you needed to stand by while you charge a spell like Dark Lance, presently you can pretty uninhibitedly move around and charge any spell, as well as cast them while going after. That all causes battle to act considerably more like a conventional activity game and goes far in working on the real feel of Nier's battle.

All things considered, it is still shallow and simple. You never gain new blade abilities, typical adversaries come in just a small bunch of types that all rapidly surrender to your button-mashy assaults, and I was continuously swimming in wellbeing restoratives, which removed practically all pressure from each battle. In the long run, the test turned out to be more about observing the right mix of sorcery and sword battle to perceive how rapidly I could clear a room, rather than being a trial of whether I could clear it by any means. That is fun in its own specific manner, and the battle surely is ostentatious and amusing to check out, yet it got pretty flat before I completed my 35-hour playthrough. Indeed, there is a hard mode, however it for the most part makes the adversaries into baffling blade wipes that actually aren't troublesome yet consume a huge chunk of time to kill, particularly in the early parts when you don't approach more grounded weapons.

On the in addition to side, there are three unique weapon classes with pretty unmistakable battling styles and move records. There's a proviso to partaking in every one of them, however, in that updating the weapons inside those classes is extravagant and requires a ton of crushing. Except if you have any desire to spend much more hours in the Junk Heap cultivating robots, you're urged to pick one and stick with it.

There's likewise a little component of playstyle customization as updates called words that you gather as you level up and overcome foes. These words can be added to weapons, spells, and your protective strategies to add exceptional properties to them, for example, added strength, monitor break, sorcery power, etc. While having the option to tailor your personality by trading words in and out is a welcome component, I never felt any kind of need to redo my weapons or capacities in a very manner other than preparing anything words that gave me the most harm on anything that I had prepared, in light of the fact that the battle situations never tested me in a ways that necessary me become more particular.

Nier's story begins slow, in any case turns into the very best part. It happens in a dystopian dreamland wherein a teen named Nier (or anything that you decide to name him) embarks to observe a remedy for his sister, Yonah, who's burdened with a terminal sickness. It's a profoundly private story; one about a sibling's affection for his sister considerably more so than any kind of more terrific aspirations to save the world, which is one of the additional captivating perspectives about it as a RPG. Nier and his associates are not "picked legends of light" or anything of the sort, and the moves that they make all the time fall into an ethically dim region - and once in a while they push the needle some place significantly more obscure.The second playthrough of Nier Replicant is really the best one, on the grounds that despite the fact that you get overall similar occasions as the first playthrough, yet with a couple of new scenes and vitally significant pieces of extra discourse, you're going through those equivalent occasions with the information on what occurs toward the end. That which thoroughly recontextualizes everything the whole final part and prompts some really inconceivable story minutes that hit me harder sincerely than a computer game has in some time.

As a "Variant Up" of the first Nier, Replicant Ver. 1.22 works effectively of refreshing the illustrations and battle of the 2010 faction exemplary to a more current norm by drastically working on its surroundings, activitys, and execution, while likewise exceeding all expectations and adding astounding voice acting to each and every person in its reality. It certainly reveals how old it very well may be in its battle and journey plan, be that as it may, and keeping in mind that the upgrades to battle positively assist with streamlining things it actually experiences dreary adversaries, everyday sidequests, and an absence of advancement throughout the span of the 35 to 40-hour experience you'll have to finish to see every one of the endings. Simply push through it and get to why is Nier Replicant: its story and characters, the two of which are still among the most grounded I've found in the class really fantastic.

You can buy this game now: NieR Replicant

Instructional video



  • Name: NieR Replicant
  • Genre: ActionAdventureRPG,....
  • Developer: Square Enix, Toylogic Inc.
  • Publisher: Square Enix
  • Release date: 23 Apr, 2021

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Configuration required:


  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 64-bit
  • Processor: AMD Ryzen™ 3 1300X; Intel® Core™ i5-6400
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon™ R9 270X; NVIDIA® GeForce® GTX 960
  • DirectX: Version 11
  • Storage: 26 GB available space
  • Sound Card: DirectX Compatible Sound Card A
  • dditional Notes: 60 FPS @ 1280x720


  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 64-bit
  • Processor: AMD Ryzen™ 3 1300X; Intel® Core™ i5-6400
  • Memory: 16 GB RAM Graphics: AMD Radeon™ RX Vega 56; NVIDIA® GeForce® GTX 1660
  • DirectX: Version 11
  • Storage: 26 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: 60 FPS @ 1920x1080

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