Nioh 2 – The Complete Edition for free download

Download Nioh 2 – The Complete Edition free full crack, cracked PC. You can download free Nioh 2 – The Complete Edition for free download Google Drive, One Drive, Direct Link, Torrent for PC with faster link download free. Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by...

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About this game


Experience the excitement of taking on crowds of fearsome yokai in a fight to the passing in this fierce masocore Action RPG. Make your own unique hero and leave on an experience that will take you through crushed regions across Japan during the Sengoku time frame.

Similar as the past title which earned a lot of acclaim from fans and pundits the same, Nioh 2 contains a unique significant story encompassing military officers from the Sengoku time frame. Notwithstanding, Nioh 2 blows away its ancestor by including the new Yokai Shift capacity which permits the hero to use new strong structures to overcome even the most imposing yokai in fight. New to Nioh 2, your adversaries can now make a Dark Realm which ups the ante of fight and makes new provokes for your hero to survive. We want to believe that you appreciate overcoming fearsome beasts as you release your dimness in the realm of Nioh 2.

■Included Content

Nioh 2: Complete Edition incorporates all of the substance from Nioh 2 alongside each of the 3 DLC developments, The Tengu's Disciple, Darkness in the Capital, and The First Samurai.

◆ The Tengu's Disciple

The Tengu's Disciple takes the hero to the furthest limit of the Heian time frame, where the Genji and Heike tribes were contending mercilessly with each other. Experience the fight that goes about as a preamble which uncovers how the narrative of Nioh 2 became.

◆ Murkiness in the Capital

Murkiness in the Capital happens during the center of the Heian time frame, a point in history where fiendish spirits and yokai spun out of control all through Japan. The hero is taken back to this period and dares to the capital where they will reveal the associations between a significantly more far off past and right now period from which they came.

◆ The First Samurai

The First Samurai carries the hero to the Suzuka Pass during the start of the Heian time frame. Yet again in the climactic third extension of the Nioh 2 adventure, the hero will stand up to their most despised foe, Otakemaru.

■PC Features:

- Full Mouse and Keyboard customisation

- Gamepad similarity

- 4K Ultra-HD support*

- Ultra Wide-Screen compatibility*

- HDR and 144Hz screen support*

- 60/120 FPS*

*Requires a screen/PC parts that help these modes.

■Steam ver. Elite Bonus

Get the Valve Helmet as an elite reward for the Steam form of Nioh 2.

Access the Shrine menu and select the Boons tab to get the reward.


Nioh 2 is a tomfoolery game that is, as it were, excessively intricate to its benefit.

It takes the essential interactivity circle of the soulsborne classification, and layers specialized activity game battle and plunder showers on top of all of that. Each of this together the two makes the game incredible and overpowering simultaneously.

The more specialized battle on top of the Souls equation makes a boundary to section even to veterans of the class. On top of light and weighty assaults, you have a lot of unique hostile and cautious moves that you'll need to take full advantage of to succeed.

There's additionally the youkai capacities you have as a shiftling (half-human, half-youkai). These are a straightforward matter of having an "anima" (essentially mana) bar that you work by hitting adversaries. Then, at that point, you press a basic button blend to toss out a capacity.

Everything looks OK.

Then, at that point, we get into the way that there's three distinct positions for every weapon, which essentially involve how quick or strong you believe your swings should be. Each of these have different assault livelinesss, yet in addition have their own arrangement of exceptional assaults, so you want to recall various arrangements of assaults for every one of them. You additionally heft around two weapons, so you've essentially got 6 distinct arrangements of assaults to monitor, in addition to your previously mentioned youkai capacities.

To make things more confounded, a ton of weighty unblockable assaults are halted with the "burst counter" technician, where you immediately shift into youkai structure and do one of three different sort of guards (repel, evade, strike) to counter and stun the foe. This depends on which gatekeeper soul you have dynamic, and you can haul around two spirits, which might have various counters, so you should be aware of that to know how to utilize the counter accurately at the time. Besides, burst counter is utilized with a button mix including the youkai capacity button (which is fine), however doesn't include the safeguard button, which is utilized in ordinary counterattacks that you can open for your weapon styles.

Your ki (endurance) additionally prominently regens quite leisurely (even with a generally light weight class), and to get it back quickly you'll need to utilize the "ki beat" repairman (where you tap a button to recuperate a lot quicker recovering bar). Truly, I don't realize that this truly adds a lot to the game, other than adding some psychological upward. However, now and again you should do without the beat, or use it at a time where you will not get full recuperation since you really want to remain progressing, so it adds something. I simply don't realize that it truly adds so much, and there's now a great deal of things to monitor in this game.

There's really an excessive amount of stuff going on, and it makes the trouble bend of the game unimaginably steep before all else, as you attempt to pound in all the button mixes and controls into your head. I kicked the bucket a ton initially to the way that I continued to press some unacceptable button mix to attempt to get burst counter out, since I instinctively thought it included the protect button, which it doesn't. Generally, I kicked the bucket somewhat north of 300 times in my initial play through of the principle storyline, which took exactly 80 to 90 hours. Well more than 200 of those passings are from the initial 50 hours. By the last two fundamental story parts of the game, I was sight perusing the managers as a general rule.

On top of this is dealing with your details, which you're utilized to in a soulsborne game, and furthermore your plunder that you're continually showered in. You'll filter through bits of protection to adjust your durability (balance) and nimbleness (weight class that impacts ki use and regen), among other reward details, then selling/destroying in a real sense many bits of hardware between missions.

The stuff bend likewise appears as though it's a little harsh in the principal play. Except if you know how to fabricate as of now (which you most likely will not assuming you're a rookie), managers will hit really hard and be really difficult to hurt. They appear to be substantially more troublesome than they are later in the game. This might be on the grounds that I sorted out a form by later in the game (and you have more devices by then), but at the same time I'm almost certain this is on the grounds that the stuff you get slopes up quickly close to the furthest limit of the storyline. The last principle storyline level is suggested for level 114 characters. At that point I had gear that was over level 130, and I did no cultivating of any sort for it. Consequently, I'm almost certain I was overgeared without attempting to purposefully get gear over the level of the levels I was playing. I'm genuinely sure this contributed vigorously to my capacity to locate read a considerable lot of the later storyline supervisors.

Nioh 2 is overpowering. It was sincerely a lot for me. I really wore out 50-60 hours in, and just got the game again as of late (after a year), regrouping. It isn't so much that the game was excessively hard, I was beating a level or two consistently after work, however it was simply excessively. One night I simply didn't start up the game to continue onward, on the grounds that I believed I needed to unwind, and this game doesn't fit that bill. That was the finish of my run up to this point.

There's a ton of things to monitor in Nioh 2, and everything can make the foes and levels sort of become pains. In any case, this load of stuff likewise makes Nioh 2 unimaginably fulfilling. Every one of the apparatuses and choices you have available to you permits you to concoct an enormous number of ways of building you character and move toward every circumstance. Adversaries that crushed your face in again and again and over will be normal grain to you later, and you'll confront them increasingly more the further you get (which additionally adds to them being an aggravation, truth be told).

Nioh 2 is a hard game. It's not ideal for everybody; not in any event, for all aficionados of the soulsborne sort. It's unquestionably all around created and excellent. It's loads of tomfoolery. Simply don't go in thinking this simply one more soulsborne, on the grounds that it's not. It's considerably more than that, and that will be totally fabulous for certain, individuals, overpowering for other people, or then again assuming you're like me, both phenomenal and overpowering simultaneously.

You can buy this game now: Nioh 2 – The Complete Edition

Instructional video



  • Name: Nioh 2 – The Complete Edition
  • Genre: Action, RPG,...
  • Developer: KOEI TECMO GAMES CO., LTD.
  • Publisher: KOEI TECMO GAMES CO., LTD.
  • Release date: 5 Feb, 2021

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Configuration required:


  • OS: Windows 10 (64 bit)
  • Processor: Core i5 Gen 4
  • Memory: 6 GB RAM
  • Graphics: GTX 970
  • Storage: 85 GB
  • Additional Notes: DirectX 11


  • OS: Windows 10 (64 bit)
  • Processor: Core i7 Gen 7
  • Memory: 16 GB RAM
  • Graphics: GTX 1660
  • Storage: 85 GB
  • Additional Notes: DirectX 11

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