Supraland Six Inches Under for free download

Download Supraland Six Inches Under free full crack, cracked PC. You can download free Supraland Six Inches Under for free download Google Drive, One Drive, Direct Link, Torrent for PC with faster link download free. A blend between Portal, Zelda and Metroid. Investigation, puzzles, battle! A first-individual metroidvania occurring six crawls under Supraland.

Supraland Six Inches Under for free

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About this game

Supraland Six Inches Under is a First-Person-Metroidvania. That implies, you're in a gated world and the more capacities you accumulate, the more regions of the planet you can get to.

- You don't have to have played other Supraland games before you play this

- The interactivity comprises of generally 55% investigation, 40% addressing puzzles and 5% battle.

- The experience will take between 8-20 hours.

- Has totally zero skilltrees

- Many gags

- 2 interesting gags

Contrasted with the primary Supraland game:

- A big part of the player capacities are something similar, the other half is new

- The riddles are more straightforward in the principle way; hard riddles are generally discretionary

- There is less battle and all foe types are new

- Considerably more discretionary substance, a ton of it just available after the credits

- Practically all music was tailor made for the game while the principal Supraland was utilizing reasonable, authorized music

- The credits roll a couple of hours sooner than in the main game however there is substantially more huge final stage content

The story behind the game

"Six Inches Under" was a little sideproject that was set up to acquaint new dev colleagues with our instruments and work process. Basically it's our groundwork for the continuation of Supraland.

While David Münnich made the principal Supraland game essentially alone, he played a more modest part in this one. The center group for this one had 6 individuals.

Essentially everybody in group assembled 1 or 2 locales of the game world and in that sense it is exceptionally trial.

It should be a little DLC for Supraland , yet it went a piece crazy and got increasingly more ambitous. Rather than 90 days it took us 27 months to make this (Supraland 1 was being developed for quite a long time).

It very well may be thought of "Supraland 1.5" in light of the fact that there are still a ton things from the principal game, and yet it's another world with a lot of new mechanics.


Assuming seriously love the principal Supraland you may be keen on the way to deal with battle in this new game. In the wake of having gleaned some significant experience of examples, the center idea was changed a great deal can in any case be viewed as exploratory. We will without a doubt advance a few additional examples from this one for the following game.

The adversaries are currently significantly more isolated from puzzles and will not hinder you there. The all new foe types act substantially more not the same as one another and there is not any more one-fits-all answer for them. Trust you like it!


Six Inches Under was initially intended to be delivered as Supraland's second DLC, and with numerous immediate story references to both Supraland and Crash, it's not difficult to see the association. While the primary mission is eminently more limited than the main game, this is counterbalanced by a liberal measure of post-game and discretionary substance which more than legitimizes an independent delivery. As guaranteed on the Steam page, about portion of the devices in the player's weapons store are series backbones, and the new capacities feel like normal supplements to the current toolset. There's nothing too progressive in plain view with the game's mechanics, yet this hits the ideal perfect balance I would expect for a "1.5" section in the series.

True to form for a Supraland title, the world is perfectly planned and very much populated with beguiling characters. The riddles are great, and I not even once felt stuck or baffled during my playthrough. Saying this doesn't imply that that the arrangements were simple all the time to drop by: There's a differed blend of trouble in plain view. Notwithstanding, by making a greater amount of the game's substance accessible to be investigated at the player's own speed rather than straightforwardly connected to story movement, anytime there's few substitute riddles for you to handle and afterward get back with a new viewpoint.

Battle has a diminished presence in Six Inches Under however is coordinated considerably more mindfully than in earlier sections. Most battle experiences are presently either altogether discretionary or somewhat concealed to offer a decent treat without thwarting the progression of the game's riddle components. The adversaries in plain view are likewise all new to the series, each with their move sets and shortcomings. While this additional assortment is a welcome improvement over past portions, the curiosity of changing weapons to land a shock and afterward back to my fundamental harm seller wore a piece ragged as I moved toward the game's end. I likewise encountered some faltering during battle groupings, which I never experienced in either the first Supraland or Crash. Notwithstanding, neither of these were not kidding an adequate number of issues to diminish my satisfaction in the game, and I anticipate perceiving how battle is additionally refined in Supraland 2.

Having been disillusioned by the dreary idea of the last Supraland section, Crash, I was pleased to observe that Six Inches Under surpassed my assumptions in pretty much every respect. The Supra Games group has plainly been consolidating local area input, and the outcome is a game that holds all the allure of the first while additional adjusting battle and player opportunity for a more cleaned insight. This is a simple suggest for both existing fans and novices, in spite of the fact that I would in any case profoundly propose playing through the main game both to completely see the value in a portion of the gags and to all the more likely straightforwardness into the game's mechanics.

You can buy this game now: Supraland Six Inches Under

Instructional video


  • Name: Supraland Six Inches Under
  • Genre: AdventureIndie,...
  • Developer: Supra Games
  • Publisher: Supra Games
  • Release date: 14 Jan 2022

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Configuration required:


  • OS: Windows 7-10 (64 bit)
  • Processor: Core i3 or higher
  • Memory: 4 GB RAM
  • Graphics: 2 GB or higher
  • Network: Broadband Internet connection
  • Storage: 6 GB
  • Additional Notes: DirectX 10 or higher


  • OS: Windows 7-10 (64 bit)
  • Processor: Core i5 or higher
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 4GB or higher
  • Network: Broadband Internet connection
  • Storage: 7 GB
  • Additional Notes: DirectX 10 or higher

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